PVP Guide .. Who Vs Who O.o
PVP GUIDE WHAT SP AGAINST WHAT SP
As everyone know no one have perfect stat ... everyone have weak points ... in this guide i'll try my best to explain how to deal with each SP in arena or FC
first of all
there's Swordy Sps: War, Blade, Sader, Zerker
WAR
As for Archers ... go ranger w/o thinking too much, with ranger hawk buff... war's moral is half useless … which means he can't avoide much of your attacks.
As for mages... holy mage is seriously great against war just keep healing yourself & warriors might will fall before u >:3
Ice mage isn't bad also if u use some nice debuffing combat
Note for ice mages " the best combat is ... ice rock~>ice lance~>big hail~>intense cold~>blizzard & run around till they respawn xD
BLADE
if u archer u better go sin so that u match blade's charging skill
if u mage .... go DG & use this combat ... be certain to use your debuffing attackes after blade used charge directly so that u make sure not to waste your attack & chance to win
this is your combat: Curse Blitz "60% chance of hand of death"~>Requime~>Potion to evil ~>Possessed(after this run far)~> Ghost Charging~>Ghost Invasion
after that keep hitting with the other attacks while those skills cd
blade is fast SP so u will own when u don't allow him to charge u & run away from him by speed reduction buffs
SADER
Not very big deal
Sader have 5 attacks including basic
As for archers…. Sin is your best choice … sader's attacks are slow & easy to charge
He will be easy prey for your dagger
As for mages using holies or DG will rule over saders the pervious combat works well against saders also more than blade =x
ZERKER
Zerker is have highly attacking skills but lower defensive ones
As for archers u better face dark with dark … means u better go sin against zerker
Zerker have little debuffing skills the worst ones are shock/cover with shield/armor break
Armor break is easy to avoid if u were sin cuz u can run fast & avoid being armor broke o.o
& u better watch out of adrenaline strike it's not that fast & u can charge it with decent speed of charging
As for mages against zerker ,DG would be nice spicially with good dark res
As for archers SPs:Ranger, Sin, Des, Wk
RANGER
Ranger is so fast SP with decent debuffs & worst "freez"
To avoide most of ranger's attacks
As for swordies … blade is nice since he can charge & avoide being frozen when he charge freezing attacks "Thunder Storm & Range Boost"
Other SP are decent such as zerker or sader
As for mages … ice mage is seriously cool against ranger due to his debuffs "the pervious combat works well also"
holy mage isn't bad if u can handle ranger's debuffs
SIN
Sin generally is very good PVPing SP nice debuffs very fast & charging skill
Against sin u can use war since war can moral & most of sins deadly attacks will miss
Blade also not very bad since he can charge also
For mages
Holy is the best agains sin …. With holy bless … all sin's deadly attacks are useless since he can't critical u will have the upper hand at pvp
DESTROYER
Des. Isn't really that tough guy/ except deadly black out & mines x.x
For swordies … go war & moral
As for mages … ice mage pwn with the pervious combat xD
also holy isn't bad against destroyer
WK
Wildkeeper is nice aoe SP
But in pvp … not very nice ….. just avoid getting ED & u are at the safe side
If u swordie … go war & most of WKs attacks will miss "thnx to moral"
Blade also works well against wk
As for mage DG/Ice works well since u can keep him debuffed
But if that beast out of debuff then … u better not get in his ED & get beaten =x
Mages … nice SPs low HP =x but really good attacks/range/debuffs
REDMAGE
"put your monkey/hippo hat =x"
Against this hot dude if u swordies...
Blade is nice if u can time chagrin his Meteor Strike & Meteor Swarm
Since they do the black out =x
As for Archers … sin is good & ranger isn't bad if u can freeze him u would get the upper hand
HOLY MAGE
Holy very tough guy & takes a lot of time to beat
Avoid going war
This guy is very hard to beat since he heal all the time
The easy way to beat holy is going blade
Use energy sword & dead hit
Keep spamming those 2 skills & in no time holy will be out of mp
Then … totally helpless >:3
As for archers
WildKeeper with ED …. Is serious trouble for holies =x
Rangers are nice if they would have some debuffs applied
ICE MAGE
Very cold personality guy o.o
& he do cold debuffs =x
Tough guy if his debuffs applied on u
For swordies … use blade & charge ice rock/big hail/intense cold / Blizzard
Try to charge those attacks & u may have the upper hand & don't forget u have mp drain advantage as blade.
As for archers
Sin pwn agains water ofc + charge + hook which make shock debuff
DARKGUNNER
Dark gunner the evil dark guy who made contract with daemon / ghost
"don't remember the quest story"
Anyway this guys have really bad debuffs & DOT skills "dmg over time"
As for swordies … u can beat this guy by using blade … but don't underestimate DG
Being able to reduce mp is very great advantage … but bad charge timing is seriously dangerous … it may flip the whole battle
War isn't bad against DG if u have that huge HP meter & kept black out /shock him then u might win the battle
As for archers PVPing against DG not easy also … but using wk & using elemental down successfully may lead to your victory
Sin also isn't bad agains DG for charging + debuffing.
At the end I have a word as conclusion … no matter what sp u are using … the way u handle your SP & treat with your skills is the key to victory whatever was your opponent .
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